Blender
Blender: 3D creation / Grease Pencil 2D drawing / Open source. Explore its role, workflow fit and checks before use.
Frame-by-frame, rigged and 3D animation need different preparation. Test a small action before choosing drawn expression, reusable rigs or 3D space. Do not assume one tool’s exports apply to another.
Blender: 3D creation / Grease Pencil 2D drawing / Open source. Explore its role, workflow fit and checks before use.
OpenToonz: 2D animation / Frame-by-frame animation / Open source. Explore its role, workflow fit and checks before use.
Toon Boom Harmony: 2D animation / Character rigging / Compositing. Explore its role, workflow fit and checks before use.
TVPaint: 2D animation / Frame-by-frame animation. Explore its role, workflow fit and checks before use.
Moho: 2D animation / Character rigging. Explore its role, workflow fit and checks before use.
Live2D Cubism: Character rigging / Illustration animation. Explore its role, workflow fit and checks before use.
Spine: Character rigging / Game character animation. Explore its role, workflow fit and checks before use.
Pencil2D: 2D animation / Frame-by-frame animation / Open source. Explore its role, workflow fit and checks before use.
Synfig Studio: 2D animation / Vector animation / Open source. Explore its role, workflow fit and checks before use.